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// This Source Code Form is subject to the terms of the Mozilla Public
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// License, version 2.0. If a copy of the MPL was not distributed with this
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// file, You can obtain one at http://mozilla.org/MPL/2.0/.
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#pragma once
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#include <optional>
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#include <stdexcept>
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#include <string>
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#include <vector>
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#include <fmt/core.h>
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#include "node.hh"
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#pragma GCC visibility push(default)
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#include "ns.hh"
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#pragma GCC visibility pop
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namespace xml {
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/* Multi-User Chat */
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class xep0045 : virtual public node {
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public:
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enum class affiliation {
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admin,
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member,
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none,
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outcast,
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owner,
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};
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enum class role {
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moderator,
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none,
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participant,
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visitor,
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};
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static affiliation parse_affiliation(std::string_view s) {
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if (s == "admin")
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return affiliation::admin;
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else if (s == "member")
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return affiliation::member;
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else if (s == "none")
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return affiliation::none;
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else if (s == "outcast")
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return affiliation::outcast;
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else if (s == "owner")
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return affiliation::owner;
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throw std::invalid_argument(
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fmt::format("Bad affiliation: {}", s));
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}
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static std::string_view format_affiliation(affiliation e) {
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switch (e) {
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case affiliation::admin:
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return "admin";
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case affiliation::member:
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return "member";
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case affiliation::none:
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return "none";
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case affiliation::outcast:
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return "outcast";
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case affiliation::owner:
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return "owner";
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default:
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return "";
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}
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}
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static role parse_role(std::string_view s) {
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if (s == "moderator")
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return role::moderator;
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else if (s == "none")
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return role::none;
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else if (s == "participant")
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return role::participant;
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else if (s == "visitor")
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return role::visitor;
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throw std::invalid_argument(
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fmt::format("Bad role: {}", s));
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}
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static std::string_view format_role(role e) {
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switch (e) {
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case role::moderator:
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return "moderator";
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case role::none:
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return "none";
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case role::participant:
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return "participant";
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case role::visitor:
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return "visitor";
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default:
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return "";
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}
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}
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class x {
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private:
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struct decline {
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decline(node& node) {
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for (auto& child : node.get_children("reason"))
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reason += child.get().text;
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if (auto attr = node.get_attr("from"))
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from = jid(node.context, *attr);
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if (auto attr = node.get_attr("to"))
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to = jid(node.context, *attr);
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};
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std::string reason;
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std::optional<jid> from;
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std::optional<jid> to;
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};
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struct destroy {
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destroy(node& node) {
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for (auto& child : node.get_children("reason"))
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reason += child.get().text;
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if (auto attr = node.get_attr("target"))
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target = jid(node.context, *attr);
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};
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std::string reason;
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std::optional<jid> target;
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};
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struct invite {
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invite(node& node) {
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for (auto& child : node.get_children("reason"))
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reason += child.get().text;
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if (auto attr = node.get_attr("from"))
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from = jid(node.context, *attr);
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if (auto attr = node.get_attr("to"))
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to = jid(node.context, *attr);
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};
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std::string reason;
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std::optional<jid> from;
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std::optional<jid> to;
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};
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class item {
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private:
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struct actor {
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actor(node& node) {
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for (auto& child : node.get_children("reason"))
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reason += child.get().text;
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if (auto attr = node.get_attr("jid"))
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target = jid(node.context, *attr);
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if (auto attr = node.get_attr("nick"))
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nick = *attr;
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}
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std::string reason;
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std::optional<jid> target;
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std::string nick;
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};
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struct continue_ {
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continue_(node& node) {
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if (auto attr = node.get_attr("thread"))
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thread = *attr;
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}
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std::string thread;
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};
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public:
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item(node& node) {
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for (auto& child : node.get_children("actor"))
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actors.emplace_back(child);
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for (auto& child : node.get_children("continue"))
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continues.emplace_back(child);
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for (auto& child : node.get_children("reason"))
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reason += child.get().text;
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if (auto attr = node.get_attr("affiliation"))
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affiliation = parse_affiliation(*attr);
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if (auto attr = node.get_attr("jid"))
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target = jid(node.context, *attr);
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if (auto attr = node.get_attr("nick"))
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nick = *attr;
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if (auto attr = node.get_attr("role"))
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role = parse_role(*attr);
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};
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std::vector<actor> actors;
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std::vector<continue_> continues;
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std::string reason;
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std::optional<enum affiliation> affiliation;
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std::optional<jid> target;
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std::optional<std::string> nick;
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std::optional<enum role> role;
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};
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public:
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x(node& node) {
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for (auto& child : node.get_children("decline"))
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declines.emplace_back(child);
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for (auto& child : node.get_children("destroy"))
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destroys.emplace_back(child);
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for (auto& child : node.get_children("invite"))
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invites.emplace_back(child);
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for (auto& child : node.get_children("item"))
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items.emplace_back(child);
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for (auto& child : node.get_children("password"))
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passwords.emplace_back(child.get().text);
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for (auto& child : node.get_children("status"))
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if (auto code = child.get().get_attr("code"))
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statuses.push_back(std::stoi(*code));
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}
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std::vector<decline> declines;
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std::vector<destroy> destroys;
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std::vector<invite> invites;
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std::vector<item> items;
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std::vector<std::string> passwords;
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std::vector<int> statuses;
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};
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private:
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std::optional<std::optional<x>> _muc_user;
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public:
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std::optional<x>& muc_user() {
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if (!_muc_user)
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{
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auto child = get_children<jabber_org::protocol::muc::user>("x");
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if (child.size() > 0)
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_muc_user = child.front().get();
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else
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_muc_user.emplace(std::nullopt);
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}
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return *_muc_user;
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}
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};
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}
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